NokiMo
darkexecutor2
darkexecutor2

patreon


Weekly Progress Report #5

 What was done during last week:

  1. I received some fresh progress on decoration mesh set for Stage 2 from our 3D artist, some WIP screenshot:

The majority of Stage 2 levels will be an open-world ghetto public housing with abandoned construction and cyberpunk elements;

2. The different types of landmines were added into the game and you will get them at Stage 2.1:

3. Making public release took some time, but I managed to make some animations for new enemies.

Basically, our next release (Agent version 0.2) which was scheduled to happen in the middle of August, will have two stages: Stage 2 which will be a recon mission with cutscenes and less action and Stage 2.1, which will be concentrated mostly on the action.

This week will be spent on:

  1. Finishing the implementation of new enemy AI and other gameplay-specific features for version 0.2;
  2. Animating sex scenes with new female enemies and/or with Fat Thug. Making another public release hold me back a little bit in terms of time for this task;
  3. Finishing intro 3D cutscene for Stage 2.

Important note for Agents: don’t forget to vote here: https://www.patreon.com/posts/important-hotfix-28298783  - your opinion matters!

A screenshot from Trello, as usual:



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