NokiMo
darkexecutor2
darkexecutor2

patreon


First patreon update

Hi guys,

These 3 weeks were kind of tough for us, some members of the team were sick and I dedicated too much time for some personal business. No worries - we have a big content update for you today!

First, we promised to deliver at least 6 in-game sex animations in demo, but thanks to the incredibly good work of our animator and good rigging we managed to expand their number to 8!

Last 4 animations that were implemented (GFYCAT video with sound is attached):

You don’t have to worry that some animations progress too fast - there is an option to toggle off auto-progress of player animations in settings menu, so you can enjoy and manually trigger progress of each animation state when you want:


Initially I didn’t plan to include lots of group animations to the demo, but since implementing group sex system where enemies can join the party was mandatory, we decided to take better advantage of that.

The NPCs that couldn’t be added to a running sex scene will now stand nearby and masturbate or encourage the participants:

GFYCAT video with sound: https://gfycat.com/EasyMeaslyEthiopianwolf

The demo did have some destructible environment objects planned, but their implementation was initially postponed. Since the demo had to be delayed for bugfixes, it was a good opportunity to implement it while the save/load feature was debugged. The player can shoot explosive barrels now, causing them to explode and killing enemies. It’s good way to take down lots of enemies at once when they are standing nearby. This feature will be useful for implementing new interactive environment objects for future development.

GFYCAT video with sound: https://gfycat.com/PepperyInfantileArctichare

I’ve done a bunch of improvements regarding code and gameplay, too:

  1. Fixed the jump of the player, the gravity affects her twice faster when she falls after a jump now; this improves the feel of the jump and it looks much more natural.
  2. Improved running controls and modes, you can toggle on/off “always run” feature now and set proper timing for it;
  3. Improvements to grenade throwing animation, syncing running speed with inflated belly state, etc.
  4. A bunch of even smaller fixes.

Stay tuned with us and please spread the word about the game, we are grateful for your support and we really need more support! 

Comments

Thanks for good question! Currently I aim for the end of March / early April date. Apart of bugfixing/testing there are two things left that didn't go as I expected: 1) blue enemy girl with batons doesn't have any in-game sex animations. She has gameover scene that was shown in trailer, but I planned to pay animator for her in-game animations from our Patreon account, however current level of support is lower than I expected. So I have some idea in mind how to deal with this problem and deliver some animations with her; 2) Not all parts of the game are fully localized to Chinese and our current low level of support probably will not allow to pay translator for the remaining texts. So it's either Chinese localization will be moved into public version later and patron-only version will have English & Russian languages or I will have to find other way to solve this problem, I am still thinking about it.

when can we expect the first demo? Excited for this game.

Justin B.


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