Hi Arvid,
Nice to meet you Arvid, could you help me with some doubts. Thanks in advance :)
Maya.
1. Could you share the python scripts you use to cut the names?
I can only see one and it returns me with errors :(
how did you used ChatGPT to create Houdini python code any specific prompts you used?
Houdini.
2. I created my arnold.usd without cutting "KB3D_OTP" but the prune1 when take primitive pattern `@currentPrimPath` and click MMB appear "/Antenna_A_grp" instead of "KB3D_OTP_Antenna_A_grp" why? If I imported it without cut names why dont take the info that I have in my Scene grah patth from my arnold.usd?
And the same for `@primname` returns "Antenna_A_grp" isntead "KB3D_OTP_Antenna_A_grp"
Look like If I can't generate arnold.usd with the same name as you, the script don't upload the info about names and paths.
3. Im new in Houdini and I realize that to follow your tutorial with same version of Houdini is mandatory. In H20 was imposible to continue beyond minute 10.
Btm I start again in H19.640 and all looks good. Which version of Arnold should I use in this tutorial? I downloaded it for 640 but I seeing a warning icon on Arnold_render_settings1.
Error running Python menu script in parameter, Source (stage/arnold_rendersettings1/aovname1):
Traceback (most recent call last):
File "/stage/arnold_rendersettings1/aovname1", line 5, in expression
File "C:\Users/IwannaVFX/htoa/htoa-6.2.2.1_r0a87540_houdini-19.5.640/htoa-6.2.2.1_r0a87540_houdini-19.5.640/scripts/python\htoa\properties.py", line 656, in aovMenu
for node in hou.nodeType(hou.vopNodeTypeCategory(), 'arnold::toon').instances():
AttributeError: 'NoneType' object has no attribute 'instances'
Ivan Martinez
2024-01-30 20:44:12 +0000 UTC
You can hop on the cg lounge discord server if you need any help! Happy to discuss it further if you need to.
Arvid Schneider
2023-11-01 18:50:07 +0000 UTC
Oh ok no prob
James Williams
2023-11-01 18:48:36 +0000 UTC
If you are after the kitbash geo, that's something I can't legally distribute.
https://kitbash3d.com/products/outpost You can get it here.
The first 3 minutes are showing exactly how you can create that usd file that houses the kitbash data.
https://youtu.be/UVW59srZgo0?si=eIqYlVxJddl7Wdyk
If you need further help, i'm happy to jump on a call with you to explain it in detail. Do let me know please.
Arvid Schneider
2023-11-01 17:05:05 +0000 UTC
The node wasn't locked so the ingest sublayer is displaying an error
James Williams
2023-10-31 18:05:12 +0000 UTC
There is no USD file - but you should easily be able to export them from the Houdini file. If that's not good for you I can try to export them