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Arvid Schneider
Arvid Schneider

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Substance Painter - Texturing a Digital Asset Series | ep613 in 4K

 Complete texturing and procedural shading workflow in Substance Painter. High quality asset with UDIM layouts.   

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  Specifically, you'll learn...  The detailed steps involved in creating a realistic looking asset for visual effects and gaming industries. The workflows used in this training course are also adopted in typical VFX pipelines.  If you like this video please leave a comment below and give this video a thumbs up.  

Substance Painter - Texturing a Digital Asset Series | ep613 in 4K

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