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Arvid Schneider
Arvid Schneider

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How to Make Realistic Glass in Substance Painter, Arnold and Maya | ep611

Learn how to make believable glass and transparent surfaces using Substance Painter and Arnold with Maya. We will start by importing the model, generating the mesh maps, and then start texturing our asset.   

DISCORD COMMUNITY https://discord.gg/ZeZRncu  

SOURCE FILES:  https://www.patreon.com/posts/36080452  

This can be applied to any software which is using Arnold. 

How to Make Realistic Glass in Substance Painter, Arnold and Maya | ep611

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