Learn how to create a procedural shader.
And here are the two shader, I build meanwhile recording:
https://www.dropbox.com/s/qm1fp5oaa71d48j/08_HAIRY_DESIGN_01.c4d?dl=0
Samuel
2021-05-08 09:08:36 +0000 UTCBhavana
2020-07-26 05:20:14 +0000 UTCcarharttttt
2020-07-24 10:30:01 +0000 UTCVincent Schwenk
2020-07-23 11:33:41 +0000 UTCcarharttttt
2020-07-23 10:43:13 +0000 UTCVincent Schwenk
2020-07-23 09:27:38 +0000 UTCcarharttttt
2020-07-21 20:02:00 +0000 UTCMartin Hooke
2020-04-26 12:45:55 +0000 UTCVincent Schwenk
2020-04-26 12:33:24 +0000 UTCMartin Hooke
2020-04-26 11:12:00 +0000 UTCAndrew
2020-04-24 07:14:34 +0000 UTCVincent Schwenk
2020-04-24 06:56:44 +0000 UTCAndrew
2020-04-24 05:03:22 +0000 UTCMaria Belousova
2020-03-23 09:57:21 +0000 UTCVincent Schwenk
2020-03-19 22:32:13 +0000 UTCNic
2020-03-17 10:58:53 +0000 UTCVincent Schwenk
2020-03-17 07:15:18 +0000 UTCAarman Roy
2020-03-17 07:10:27 +0000 UTCJon Quintin
2020-03-07 10:09:20 +0000 UTCJon Quintin
2020-03-06 17:56:06 +0000 UTCZhemin Wang
2020-03-06 14:25:19 +0000 UTCJon Quintin
2020-03-06 10:09:37 +0000 UTCVincent Schwenk
2020-03-06 10:08:46 +0000 UTCJon Quintin
2020-03-06 08:12:54 +0000 UTC