NokiMo
Arvid Schneider
Arvid Schneider

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MtoA 529: Gum Teeth - Source Files

Source files will contain a decimated mesh and textures, including shaders and lights


MtoA 529: Gum Teeth - Source Files

Comments

oh I see , thanks

shiping liang

Hey shiping - Because I can only provide a decimated geo for the shading side as I am not the owner of the hi poly model. If you're interested in the high quality production model, it is on artstation. But you should get all the shading and lighting I used for the tutorial. Arvid

Arvid Schneider

and I didn't find the displacement map

shiping liang

why the tongue in maya file is different ?

shiping liang


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