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Arvid Schneider
Arvid Schneider

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MtoA 512 | Lighting and Scattering | Part 1

Welcome to this MtoA Part 1 series where I will show you several techniques on how to create a melted ice effect using Houdini. Afterwards I am showing you how to bring everything back to Maya to prepare it for rendering in Maya and Arnold. 


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MtoA 512 | Lighting and Scattering | Part 1

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Complete source files available here: <a href="https://www.patreon.com/posts/16023470">https://www.patreon.com/posts/16023470</a>

Arvid Schneider


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