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Arvid Schneider
Arvid Schneider

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MtoA 511 - Mixing and Layering with Maya and Arnold.

Welcome to this MtoA series where I will show you several techniques on layering shaders and textures. This will help you achieve realistic renderings with surface imperfections, color randomizations and other great effects. 


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MtoA 511 - Mixing and Layering with Maya and Arnold.

Comments

It’s at the bottom of lightshader.de

Arvid Schneider

Hey Arvid, can I ask you the invitation for SLACK comunity? my email is ottobrando@gmail.com thanks a lot.

Cg Lighting.net


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