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Arvid Schneider
Arvid Schneider

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MtoA 506 | Substance Designer Part 1 Blending Shaders [4/4]

In this video I will be showing you how to work with Substance Designer. A procedural software to create realistic looking textures for your renderer. Part 1 will be about the texture creation in Substance Designer, and Part 2 will be about setting up the shader and render it with Arnold in Maya.


Here is the result of Part 1:

https://www.dropbox.com/s/f0fscr50vd5qacp/mtoa_506_part1_result.PNG?dl=0


ACCESS to resources like the model and reference image become a Patron here:

https://www.patreon.com/bePatron?c=755335&rid=1791624

https://www.patreon.com/arvidschneider


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MtoA 506 | Substance Designer Part 1 Blending Shaders [4/4]

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Amazing

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