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Arvid Schneider
Arvid Schneider

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MtoA 202 | Metallic Paint | Material series using Arnold with Maya 2017

Welcome to this MtoA (Maya to Arnold) 202 Material series course.


Support me by becoming a Patron:  https://www.patreon.com/arvidschneider


These series will be about creating a shader based on reference images provided from me. 

Anyone can join the challenge, share your renders with me.


This particular video is about a red metallic car paint. Check out the reference and final render images below. 


video result: https://www.dropbox.com/s/69veu72if4uutan/metallic_paint.jpg?dl=0


reference image: 

https://www.dropbox.com/s/8wg24iajpjwy69m/IMG_1972.JPG?dl=0


If you like this video please leave a comment below and give this video a thumbs up. 



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MtoA 202 | Metallic Paint | Material series using Arnold with Maya 2017

Comments

.. what I wanted to say is that the Arnold 5 comes with an aiflake node, that doesnt work for me realy with the new ai standard surface shader. Could yor recreate your video on this topic for Arnold 5, or give me a short chat on this...?

Jörg Fedkovic

Hi Arvid, I realy like your work and you already helped me out with your tutorials.

Jörg Fedkovic


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