The Sims 4 Life Tragedies -MOD- V 1.0 D BETA is now available!
Added 2019-10-07 19:31:22 +0000 UTC
The mod has been updated to V 1.0 D BETA to make improvements and fix a lot of issues! You can download the updated version in the original post of the mod: https://www.patreon.com/posts/sims-4-life-mod-30375726
V 1.0 D Release Notes:
General New Features & Improvements:
- The "Slow, Normal & Fast" tragedy occurrence speeds have been majorly slowed down.
- Added a new tragedy occurrence speed "Very Slow"
- Added a new tragedy occurrence speed "Very Fast"
- Fixed a glitch where situation sims would show up dressed in weird CC Items
- Cops will no longer react to deaths that occur from this mod
- Sims will now stand closer to check on a collapsed sim
- Evil sims "Kidnappers, Bullies, Robbers" will no longer react to events from the mod "Cry, celebrate, etc..."
- Sims who are immune to death via original game's traits "Pregnant, Grim Reaper, Etc..." Should be able to get kidnapped correctly now.
- Sims will no longer call cops if there are already officers on the lot
- Cops will no longer call for backup partners
- Sims in situations will now have careers similar to what they do,
for example, armed robbers will be in the criminal career, and cops in the secret agent career" - Updated the "Wounded" icon to make the wounds more visible in the image.
- Sims who got recently rescued from a kidnap or has been recently beaten down will use the injured walkstyle.
- Fixed a last exception that could sometimes occur if a sim was wounded by a bullet and using the injured walkstyle.
- Sims will no longer check a collapsed sim if they've already gotten up
- A Sim who has just discovered having a deadly illness will now get a notification informing the player that they can get a surgery at a hospital.
- The fatal wound surgery success and failure moodlets will now display the correct name.
- "Car Accidents" tragedy will now occur on its own if tragedies were enabled.
- Sacrificial should no longer starve himself or only sleep for 3 hours a day in order to release updates faster.
Options:
- Added "Enable/Disable" Automatic Tragedy Occurrence For This Sim Option.
- Added a new option in the options "Debug" pie menu "Send To Jail"
- Added a new option in the options "Debug" pie menu "Give/Remove Kidnapped Trait"
Kidnapping:
- Decreased the chance of curing a collapsed kidnapped sim when crying over them.
- Kidnappers will no longer kidnap sims if they weren't on the job.
- Kidnappers will no longer shoot one another when you try to rescue a kidnapped sim but don't pay money on time.
- !!!SIMS IN HOUSEHOLD WILL NOW GET NOTIFIED IF A SIM WHO GOT KIDNAPPED AWAY FROM HOME WITH NO SIMS FROM THE ACTIVE HOUSEHOLD TO WITNESS!!!! Sorry about the caps, this was SO FRUSTRATING to figure out, it took so many hours and attempts to fix even though it's just a simple feature.
- Kidnappers will now send fewer text messages to the household when a sim gets kidnapped
- Sims will no longer panic run while a member of the household is kidnapped
Bullying:
- Added two new attacks in the beat down interaction:
-Stomp On
-Punch
- Added a new category for player-controlled sims "Bullying"
- Added a new interaction "Beat Sim Down"
- Added a new interaction "Make Fun Of Sim"
- Added a new interaction "Intimidate"
- You can now fight bullies to have them leave.
- Sims will no longer walk before collapsing after getting beaten down by a bully.
- Improved the "Get Up" animation after a sim is beaten down.
Robberies:
- Burglars will no longer steal items if they weren't on the job.
- Improved the reaction system for sims who witness robbers
- Sims will no longer react to robbers if they weren't on the job
- A sim who's been asked to "Fight Robber Away" will no longer quit the action in fear of the robber.
- Armed Robbers will now wait until an interaction is over on a target that they want to shoot "Both NPC and player" to prevent walking before dying
- Armed robbers in the active household will no longer threaten sims autonomously
- Fixed the icon and name on the threaten sims interaction in the action queue
- Sims will now only react to armed robbers "NPC Or Player" when they've done something related to a robber OR if they stay have the "Witnessed Roberry" moodlet while a robber is still there.
New Jail System:
- Sims will now get in different occurrences while in jail:
They'll get beaten up by inmates for different reasons & you'll get notifications for it. - Arrested Sims will now get in prison outfits
- Sims will now stay in jail even if you switch lots instead of them coming back home.
- You'll no longer be able to cancel jail time, it's 24 sim hours by default.
Thank you for your feedback, suggestions! Enjoy the release β₯