I mostly finished sculpting Ember, but it's such a huge resolution that if I tried to use it for anything I'd crash my computer.
So the next step is "Retopology" where I use the sculpt as a base to make a usable low resolution version. In the first image you can see the low resolution version in blue and the white is the parts that I haven't gotten to yet.
The second image is the same as the first, but rendered with the Cycles shader in Blender. As you can see I'll be able to do some really cool things with this model once it's done! Very exciting.
My main purpose for making this model is for fun, for VRchat, since my friends are making models for it too. But I'm likely to play around with this for a number of other things.