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Godscar, Febuary 2022 Summary

Sick of one enemy and only 2 ally classes to pick from? Me too!


- Man eating plant: Watch out! This enemy aims for Vaili. Don't let this dangerous foe live for too long unless you can take the hits!

- Hornet: Aims exclusively for your tank! No big, right? Except it deals more damage than your average foe. Make sure your tank is tough!

- Tutor: A fairly weak ally in all regards, but one of the only ways in the game to help Vaili learn faster. More risk, more reward!
- Support Healer: Automatically heals a percent of the tank's health when a deathblow is dealt, with a cooldown. Be a more efficient healer, or lean more into dealing the damage yourself!

- Shielder: A soldier more specialized for the tank role, at the cost of damage output.


NEW SINCE LAST BUILD:

- Increased the effect of the time boost drop

- Doubled the game's step checking

- Effect when you click the button

- Smoother EXP bar movement

- Gear tab Vaili sprites updated

- Enemies now drop Equip-able gear

- Gear Tab updated, you can now equip the gear that you unlock

- Portraits for soldier units

- Portraits for mage units

- BUG FIX, 6 driprate boosts no longer break the game

- BUG FIX, When you lose, you no longer keep your boost drops

- Minor bug fixes to the gear tab

- Starter and zone 1 gear abilities fully implemented.

- Last stand; when the rest of your team wipes, your mana regen is doubled.

NEW THIS MONTH:

Nothing new implemented into the game file this month, I've been concepting and planning for the next build. I want to get these new enemies and allies implemented for the March summary.


I didn't get to work on my game as much as I wanted this month, since I'm taking 3D classes with some friends and working on an Ember model. I'm spread thinner than I'd like right now, but the 3D is an opportunity that won't wait, and will more than pay off the sacrifice.


Till next time!

Godscar, Febuary 2022 Summary

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