NokiMo
Mike Andrew Nash
Mike Andrew Nash

gumroad


How to create a High Quality Sci-Fi Helmet Design

About:

With this tutorial I show you how to create a fully realized Helmet design created to a very high quality standard. I discuss and show how I created such a refined design entirely in Z-brush using Dyna-Mesh

What topics are covered?

- How to create a design from scratch just a base head shape.

- I go over in detail and explain how I work in Z-Brush to achieve the concept design in this video.

What do I get?

- 8 hrs of video with narration.

Requirements:

- Intermediate to beginners knowledge of Z-Brush, if you know the basics of how brushes work in Z-Brush you should be fine.

- 3D Scan data is not required but saves you time if you have it

Helmelted 01 - Part 01 (Overall Concepting).mkv
Helmelted 01 - Part 02 (Overall Concepting Refinement).mkv
Helmelted 01 - Part 03 (Overall Concepting Refinement).mp4
Helmelted 01 - Part 04 (Refinement).mkv
Helmelted 01 - Part 05 (Refinement Detailing).mkv
Helmelted 01 - Part 06 (Detailing).mkv
Helmelted 01 - Part 07 (Detailing).mkv
Helmelted 01 - Part 08 (Neck Area Detailing).mkv
Helmelted 01 - Part 09 (Final).mkv
How to export decimated meshes from Z-Brush.mkv
Modeling Tips and Tricks.mov


How to create a High Quality Sci-Fi Helmet Design

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