NokiMo
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slop_art

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[WIP] 12-01-2022

• Finished a smaller set with Mia in the ritual room along side three other characters.
• Updated the peach fuzz shader for Mia and Nina. Other characters will be done when I use them again.
• Started building the main church for Mia.
• Rebuilt and updated the confessional booth from Viva Voce.

Only about 30-ish renders for the Colosseum Part IV are left. I'm also editing those alongside the WIPS you've seen. That way I can release it quicker as content has been bottlenecked by the colosseum a lot.

[WIP] 12-01-2022 [WIP] 12-01-2022 [WIP] 12-01-2022 [WIP] 12-01-2022 [WIP] 12-01-2022 [WIP] 12-01-2022 [WIP] 12-01-2022 [WIP] 12-01-2022 [WIP] 12-01-2022 [WIP] 12-01-2022 [WIP] 12-01-2022

Comments

Thanks for explaining. Your doing Gods work here 👍

Robert D.

Thanks!

SFMPORN

That's a very good question, Robert! It's not an effect, really. It's not a filter I put on the image before I save them. In simple terms: The way 3D renders work (at least some of them, the Iray renderer in this case) is by samples. The more samples a render has, the less noisy or grainy it is. But that takes time. Hours, sometimes days, depending on the quality you go for. So when I make a WIP, I just open up a preview of what it'll look like and make a screenshot. That's about 1-3 minutes instead of the hours it takes to eliminate the noise. It's just how 3D works. It starts off noisy and by rendering something out for longer periods of time, the noise goes away.

SFMPORN

Your commitment to detail is impressive!

Jason Trent

Peach fuzz lol. Your really all about the realism I love it. Why do the unfinished renders always have a high film grain effect on them? I’ve seen this with other WIP pics from ppl too. I’m just curious.

Robert D.


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