This is the 178th episode of the new tutorial series on Action RPG game using Gameplay Ability System. In the skill tree widget we have created, we used OnPain function in widgets to draw lines that represent connections between skills and their dependent skills. When we show a separate window that shows details about the skill when we hover over a skill, the lines draw on top of the pop up window. The reason is,, by default these lines are drawn on top of other widget elements in the skill tree widget. We are going to fix this issue in this tutorial.