NokiMo
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Unreal Engine 5 Real Time Strategy Game with C++ - Part 25 - Action Panel UI

This is the 25th part of the tutorial series, where we are going to implement a Real Time Strategy game using Unreal Engine and C++. In this episode, we are going to work on the action panel. This will usually include build options and other actions the selected characters can perform. As the first action, we will add a build house button to the action pane. So we would be able to click on the button and go into place house mode and place a house on any valid location of the map we need.


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