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Unreal Engine 5 Real Time Strategy Game with C++ - Part 14 - Edge Scrolling

This is the 14th part of the tutorial series, where we are going to implement a Real Time Strategy game using Unreal Engine and C++. Today we are going to implement edge scrolling, also known as screen edge scrolling, allows players to pan their camera view by simply moving the mouse cursor to the edge of the screen. This mechanism is commonly found in top-down or isometric games, such as Age of Empires. And we are going to use C++ to implement this mechanism here.

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Unreal Engine 5 Real Time Strategy Game with C++ - Part 14 - Edge Scrolling

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