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Unreal Engine 5 Real Time Strategy Game with C++ - Part 12 - Select Multiple Characters

This is the 12th part of the tutorial series, where we are going to implement a Real Time Strategy game using Unreal Engine and C++. In the previous episode, we implemented a way to show box/rectangle on hud to show the area of of selection. Today we are going to work on how to determine selectable actors underneath the selection rectangle on HUD and select them. Later on we will implement a way to command multiple actors as well.

Unreal Engine 5 Real Time Strategy Game with C++ - Part 12 - Select Multiple Characters

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