NokiMo
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Unreal Engine 5 - Auto Equip Weapons - Action RPG #85

This is the 86th episode of my new tutorial series on Action RPG game using Gameplay Ability System. Here we will work on how to make the weapons equip automatically and in certain scenarios. For example, if player press attack button before the weapons are not equipped, player will equip them and proceed to attack right away. So the player will not have to press equip button first. Another situation is, if player collect a shield while the sword is already equipped, instead of attaching the shield to the back of the character, shield will directly go to the hand. Also we will address a bug related to the locked on state as well.

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Unreal Engine 5 - Auto Equip Weapons -  Action RPG #85

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