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Unreal Engine Melee Combat - Heavy Attacks - Action RPG #39


In this tutorial, we are going to implement a heavy attack system for the melee combat sword attacks. Here, if the player click and release attack button (left mouse), player will do a lite attack. But if player press and hold the attack button for a little longer, character will do a heavy attack. To symbolize the heavy attack, the weapon will turn red and character will hold the weapon in pulled back charging state for a little longer to show more effort is put into the heavy attack. This will also make the heavy attacks a bit slower compared to lite attacks.

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Unreal Engine Melee Combat - Heavy Attacks -  Action RPG #39

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