NokiMo
CodeLikeMe
CodeLikeMe

patreon


AI Perception - Unreal Engine Action RPG #30


Today we are going to start working on AI system for the game. Here, we will first setup an AI controller for the NPC characters and add a AI perception component and implement sight perception for the AI character. After that, we will implement a simple behavior to equip the sword when the AI character perceive the player and un equip when player move away from the vision area of the AI character. We will trigger equip and unequip abilities from the AI controller to achieve this simple behavior.

Project Files

AI Perception - Unreal Engine Action RPG #30

Related Creators