In this unreal engine tutorial, I am going to implement a holographic material which can be used to render objects such as characters or weapons displayed through a sci-fi holographic style projector. Usually there are inner faces rendered in simple holographic materials, but we will implement a method to cull inner faces so that we will get a cleaner holographic image
Password=CLM_Holoman
Thilina Premasiri
2024-09-06 05:15:57 +0000 UTCUnreal Donut
2024-09-06 02:55:29 +0000 UTChalit koç
2024-07-10 19:52:07 +0000 UTC