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Unreal Engine Action RPG with GAS #14 - Send Gameplay Event Replicated

Today we are going to add a sword trail to the attack ability we have already implemented. When the character do an attack with the sword, a trail will appear along the movement of the sword and this trail effect will be replicated across server, client and all the instances of the game.

Project Files

Unreal Engine Action RPG with GAS  #14 - Send Gameplay Event Replicated

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