Here we are going to look into how to use "Activate Ability From Event' feature in gameplay abilities. The importance of this event is, we can access event data which contains instigator and some other useful data that comes as a parameter in this event. In this example we are working on, we will use the instigator value to rotate the character towards the attacker when it get hit. We will use ability triggers and send gameplay event to actor to activate the abilities using those trigger tags defined in the ability.