In this episode of unreal engine spaceship tutorial series, we are going to implement a main engine component and a Niagara particle effect for the VFX part of the exhaust trail of the space ship engine. The main engine will provide the power for interplanetary high speed traveling and when the ship enters hyper speed, the exhaust trail will be elongated to show that more fuel is burning in engines. When the ship returns to normal speed when it reach closer to the target planet, the exhaust trail will become shorter to reflect lower fuel consumption in lower speed.
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2024-08-10 11:00:05 +0000 UTCAlex Ramos
2024-04-16 15:23:18 +0000 UTC