NokiMo
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Unreal Engine 5 - On Rail/ Fixed Path In-Game Camera System

In this unreal engine 5 tutorial, I am going to show you how to implement a on rail in game camera system somewhat similar to the camera systems in early god of war games which follows the player showcasing what player needs to see without giving direct control of the camera to player. The camera will be moving on a fixed, predefined path based on a spline while maintaining a certain distance from the player.


password=CLM_FixedCam

Unreal Engine 5 - On Rail/ Fixed Path In-Game Camera System

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