Today we are going to implement a hexagonal world generator. Here, the world will be created with hexagon shaped meshes. The hex world will have 4 layers. - Water - Beach - Grass/Vegetation - Rock/Snow tops in higher altitudes. We will create parameters to control various properties of the world such as - Mountain and boulder scale and height - Water level - Beach size - Rock/Snow level
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Thilina Premasiri
2024-05-16 13:48:50 +0000 UTCPunkyRoo
2024-05-15 17:37:43 +0000 UTC