NokiMo
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Unreal Engine Rain & Thunder System

A rain and thunder system implemented in unreal engine 5. This system includes a Niagara particle system for the rain that includes a splash when the rain drop hits the ground. For the thunder, a custom built blueprint which handles the positioning and appearance of the thunder strike. As the thunder strikes, the light level of environment is also temporarily boosted to increase the realism of the effect.

Unreal Engine Rain & Thunder System Unreal Engine Rain & Thunder System

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