In this episode of unreal engine 5 shooter series, I am going to work on how to make the searchlights detect player or the enemies of the operator faction of the search lights. Once the searchlight start detecting the player, it will stop sweeping and keep pointing at the location it started to see player. If player immediately didn't break the line of sight for a couple of seconds, searchlight will register the player as detected and keep following the player as player moves. If player hide behind another object, searchlight will stop following and return to the normal routine.
Project files
Thilina Premasiri
2023-08-07 14:53:58 +0000 UTCSuperkal
2023-08-07 12:06:19 +0000 UTC