NokiMo
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UE5 Open World #21 - Time Sensitive Campfire - Start on Night/ Extinguish on Day

In the last episode of the unreal engine 5 open world series, we implemented a dynamic campfire which has the ability to transition from active, fire started state to extinguished, decayed state smoothly in the runtime. Today, we are going to implement a way to start the fire automatically as the sun set and extinguish as the sun rises in the morning. So, all the campfires will respond to the time of day system.

Project Files: https://www.patreon.com/posts/76625594

UE5 Open World #21 - Time Sensitive Campfire - Start on Night/ Extinguish on Day

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