Today, we are going to implement a procedural burning fuse system in unreal engine 5. When the fuse is lit, the a spark will keep burning along the cord and as the fiery spark passes along the wire, the burnt part will disappear. To implement the wire, we will use spline meshes with the help of a spline component, so that you can have the fuse with any length as you draw the spline.
password=CLM_Burningfuse
Conscious Gaming
2022-12-07 10:44:42 +0000 UTC