This is episode 130 of the third-person shooter series based on Unreal Advanced Locomotion System. Today, we are going to work on disabling alarm towers in the game. When the alarm is not disabled, if enemies spot us, they will sound the alarm to alert nearby other enemies. But If player sabotage and disable the alarm first, they won't be able to sound the al
project files
https://www.patreon.com/posts/63654325