This is episode 115 of the third-person shooter series based on Unreal Advanced Locomotion System. Today, we are going to improve the stamina regeneration system by doing few changes. When the character fully deplete stamina, regeneration will only start after a couple of seconds delay. If the player stop sprinting before fully depleting the stamina bar, the regeneration will start immediately. This change will encourage player to use sprinting only when it is needed and plan the usage.
project files
https://www.patreon.com/posts/63654325