This is episode 91 of the third-person shooter series based on Unreal Advanced Locomotion System. Today, I am going to implement tagging enemies through the binocular. Player can look through the binoculars zoom in and tag enemies by clicking on them when they are focused in the binocular view. After tagging, an outline will appear around them which allows player to see them even after they move behind another object.
project files
https://www.patreon.com/posts/63654325
Thilina Premasiri
2022-08-05 06:10:17 +0000 UTCfdghfdjd shjfdhgd
2022-08-05 00:17:26 +0000 UTCThilina Premasiri
2022-08-04 19:43:05 +0000 UTCShil
2022-08-03 20:18:49 +0000 UTC