In this episode of the unreal engine advanced locomotion series, I am going to add a sniper scope to the system. We have already worked on a sniper scope in the third-person shooter series and we will be re-using the same component here as well. The player will be able to go into scope mode and zoom in/ zoom out through the scope to take the target.
Advanced locomotion system: https://www.unrealengine.com/marketplace/en-US/product/advanced-locomotion-system-v1
CodeLikeMe Third-Person shooter series: https://www.youtube.com/playlist?list=PLKLABJGyKV-CmWAXXeuUTer0iI0kSG1W4
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project files
https://www.patreon.com/posts/63654325