NokiMo
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Unreal Engine Helicopter Flying #18 - Emitting Anti Missile Flares

In this episode of the Unreal engine helicopter flying system, I am going to implement an anti-missile flares emitting system. IR flares are used in helicopters to avoid getting hit by locked missiles which follows heat signatures. The flare will have a very bright head followed by a white smoke trail. We implemented a suitable Niagara particle system for the flare in the previous episode and today we will work on the flare blueprint, how does it move once spawned, and how to spawn them in the sides of the helicopter..

project files : https://www.patreon.com/posts/63654325

Unreal Engine Helicopter Flying #18  -  Emitting Anti Missile Flares

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