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Unreal Adventure - Part 39 (Synchronizing Characters Between Gameplay and Cinematics )

Today, we are going to look into how to synchronize the characters between the cinematic level sequences and gameplay. Because In cinematics, the character can be in one place, and by the time player reach a certain point and start the cinematic, the character could be in a different place. Because of that, we can see some snapping of the character position, and let's see how to avoid that here.

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project files download : https://arimac-my.sharepoint.com/:f:/g/personal/thilina_arimaclanka_com1/EtvP-x8yfdJIhBL2iwok0VoB6UkPJ9eta_PT4wlPzTUN1g?e=TtOpmt

Unreal Adventure - Part  39 (Synchronizing Characters Between Gameplay and Cinematics )

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