NokiMo
Najdmie
Najdmie

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Timelapse: Baggy Cargo Pants

Reference garment: Balenciaga Large Cargo Pants. 

Pants block:  Aldrich jeans block.

Fabric: Woven. I use cotton heavy twill. Actual fabric is cotton ripstop.

Full length video link.

Notes:

- I think this is the minimum amount that is considered baggy. If you want more bagginess, just increase the bottom width after you finish with the fitting the basic shape.

- The particle distance is set to 10 which I think a good compromise between simulation and render. For best render result, set the particle distance to 5.

- Clo only features that I use in the video, not available in MD: archive option, baseline, distribute internal line, and offset internal line both side. These features are not crucial but can help speed up workflow. Another tool that is not available in MD is puckering tool. If you are familiar with other external texturing tools, you should use them instead because the puckering tool is very limited in what it can do in Clo.

Timelapse: Baggy Cargo Pants

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