R10: Wood, Logs, PBR Items, ...
Added 2019-08-26 21:24:27 +0000 UTC
Check out the video: https://youtu.be/qtolFJHXURA
What's new?
- oak planks reworked
- acacia planks
- dark oak planks (all plank textures are designed with a focus on indoor reflections and indirect lighting)
- stripped oak log (architectural block)
- oak log (vanilla-styled texture, not very detailed, currently not for building, I will rework it later)
- item frame texture (style is also very close to vanilla)
- bucket textures (lava, water, milk, empty bucket) to show off PTGI's reflections on items
- ender pearl (handpainted in photoshop + some basic reflections, only looks good under certain conditions)
- golden sword
- golden apple
- gold armor (only temporarily. I will do a fancy golden armor aswell, but for now I only recolored the iron armor)

I think the enderpearl material/style would be also great for diamond stuff. (sword, block, armor, etc.) It takes a lot of time since it's handpainted in photoshop, but could look pretty cool. It's the only way to fake subsurface scattering/translucent objects. With only normal and specular maps it's hard to create materials like crystals that appear transparent.
Also, I'd like to create some brick textures/ some more building blocks.
In general I think you can clearly tell that I move into 2 directions with my textures. Modern Architectural blocks and Minecraft-Specific Blocks/Items.
I really apprechiate seeing your builds/screenshots using my textures. Feel free to hop on our discord server and share them.
In PTGI E9, Cody/Sonic Ether fixed the bug that causes normal-maps to appear flat. Some people still seem to have problems. Hope it works for you - let me know :)

(You only need to download the latest .zip file. It contains all textures I have done so far)
Comments
what happened to the downloads for the r10
2022-08-16 19:56:45 +0000 UTCAdd an another resource pack below UMSOEA, probably it will work
2020-03-08 05:11:24 +0000 UTCHello, a question, It looks bad plants in minecraft, how can I fix it?
2020-02-13 02:23:47 +0000 UTCKeine Veränderung alles beim alten V 1.12.2
2020-02-06 17:05:48 +0000 UTCis 1.12.2 supported for this version?
2019-09-19 08:58:22 +0000 UTCmy leaves dont work and some wood and reflections dont work
2019-09-18 19:28:17 +0000 UTCnervermind
2019-09-15 22:11:29 +0000 UTCif i download this do i get all the other textures for other blocks that you've added textures on?
2019-09-15 21:46:55 +0000 UTCI know this may have been asked several times.... What version of minecraft is this one for specifically? 1.12.2 says it is for newer. 1.13? 1.14?
2019-09-15 03:35:53 +0000 UTCdisappointing
2019-09-13 13:29:54 +0000 UTCHey I want to know which version of minecraft I can use this resource pack with.I failed to apply your mod in my 1.10.2 minecraft which is
2019-09-13 13:29:29 +0000 UTCWhat Minecraft version is the resource pack compatible with?
2019-09-13 05:00:52 +0000 UTCHey it looks like the oak leaves are broken
2019-09-12 03:53:53 +0000 UTCAll of the reflections show item textures instead of block textures
2019-09-08 01:08:42 +0000 UTCis something suppose to happen? i did everything and the file hasn't changed or anything
2019-09-08 01:05:45 +0000 UTCMade a script for people that want 512x textures. You'll need to download Python 3 and the Pillow Image Library first. Python can be downloaded directly from the official website or with your package manager. https://www.python.org/downloads/ Pillow Image Library can be downloaded in Command Prompt / Terminal after installing Python with "pip install pillow" Here's my script. https://mega.nz/#!dN5QAQrZ!8IGP_0Omg5qNNpSItujPFobsWf81YARLm9uze-BVVV4 Run it in Command Prompt / Terminal with "python resizeUmsoea.py" and then paste the path to the UMSOEA textures. It will overwrite, so if you don't want that then duplicate the folder before hand.
2019-09-07 05:10:13 +0000 UTCHaving some issues, seems I get OpenGL Error 1281(Invalid Value) the moment I load these packs up, not sure why, SEUS 9, and other 1024 HQ Texture packs are running fine (Stratum, Pulchra ETC) Any ideas? AMD 3900X 2080 TI 32 Gigs of Ram Wouldn't really be a concern, but it seems the moment it happens my lighting gets extremely messed up, everything gets about 3X brighter and tracing seems to go a bit batty, EDIT: I found the issue, if you have Use VBO's enabled it causes the phenomena I was seeing, once disabled everything works like a charm.
Nick Morris
2019-09-07 03:17:51 +0000 UTCLoving all the R10 updates. A few gripes from previous updates, not digging the cobblestone texture, it seems rather bland in comparison to everything else. The lava texture isn't bad, but I feel like it doesn't fit with this kind of pack.
2019-09-06 18:17:44 +0000 UTCYes...
Sam Pazdan
2019-09-06 10:39:09 +0000 UTCdoes it help to have a beefier gpu or more ram
2019-09-05 23:03:44 +0000 UTCWhere can I get 512 version resourcepacks
2019-09-05 09:32:25 +0000 UTCPara tener todas las texturas debes instalar todas las versiones (r6 a r10) o sólo la última versión (r10)
Marcelo Buxton
2019-09-04 15:40:09 +0000 UTCI have a bunch of missing pink textures
2019-09-02 20:56:32 +0000 UTCwhat version do I need for this
2019-09-02 20:40:30 +0000 UTCHow do you get the overlay?
2019-09-02 06:09:18 +0000 UTCHi where do i get support cause i got a really complicated issue
Gong ging gang
2019-09-01 03:40:29 +0000 UTCThe textures are not working for me, they messed up my Java. Can I not play them without SEUS?
ErdemO
2019-08-30 11:06:58 +0000 UTCHaving a weird issue where the wood, stone and other common blocks return to default
2019-08-30 02:05:43 +0000 UTCnice. any chance for 128x or 256x textures?
2019-08-28 18:23:38 +0000 UTCLooks amazing! Keep up the work Umsoea! :)
2019-08-28 01:43:48 +0000 UTCHard work brother! Thank you! hahaha
2019-08-27 16:44:20 +0000 UTCNo, these textures are for the new shader "SEUS PTGI", which runs on all Nvidia cards and as far as I know, AMD cards are also supported by now.
umsoea
2019-08-27 12:16:11 +0000 UTC