NokiMo
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Unreal Third Person Shooter #95 - Crossbow

Project Files : https://www.patreon.com/posts/54544921 

In this episode of unreal engine third person shooter series, I am going to add crossbow to the system. Here we will implement the crossbow as a child class of bp_gun and will look into what we need to change in order to mimic the behavior of a crossbow from a regular gun. So far we have integrated following weapons to the system.   - M16 - AK47 - Glock (Pistol) - Revolver - Mossberg (shotgun) - MP5 - Machine gun  - RPG/Rocket Launcher  - Uzi - Crossbow.

project files : https://www.patreon.com/posts/63654325

Unreal Third Person Shooter  #95 - Crossbow

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