NokiMo
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Unreal Preview Navigation Path

Today, I am going to show you how to preview the path of the player in unreal engine top down template. As the player hover the cursor  over the game world, a preview of the path that player character will take if player click on that place, will be drawn on the game world. This will allow player to make more informed decision as he can understand the path before actually moving the character. The same method can be used for any other type of a game and also for NPC characters such as enemy characters where we need to show the enemy patrol paths. or search paths. This path will be drawn with the help of a spline component and spline meshes. In the runtime, spline points will be added based on the navigation points of the path to desired point and they will be used to render a smooth curved path that represent the navigation path.

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Unreal Preview Navigation Path

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