Today, we are going to implement a spider bot character in unreal engine. Here we will be looking into how to setup the spider character using pawn blueprint as the parent class in unreal engine. We will work on how to add movement inputs and how to setup basic movement animations for this character. Later on in this series, I hope to implement crawling on vertical and any other angled walls for this character.
*** the sphere robot character will not be included in the project file. only the blueprints i have created will be included as i don't have rights to share the character. The sphere
robot character is from unreal marketplace : https://www.unrealengine.com/marketplace/en-US/item/82b247ab2dca4f8fab84f6f1e5fcb827
password=codelikeme_spider