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EARLY ACCESS: Cyberpunk: No Consequences For Failure?

VIDEO LINK: https://youtu.be/XS0p670-Td8

Happy Memorial Day weekend to my American friends! As things start opening back up in parts of the country, I imagine you'll be able to have a slightly better one than last year. But before you go out camping or spending the weekend in your backyard with a cooler of beers and the barbeque, enjoy your exclusive early access to this weekend's Dose about the video game everyone thought would get them through the last half of the pandemic but turned out to be another disappointment in a year full of them.

After almost 6 months, Cyberpunk 2077 is still a buggy mess and struggles at times to run on two of the platforms it was released on. Buckley looks at one of the developer's recent comments about how they feel they don't get "enough credit for being ambitious", the surprising number of returns (surprising for a different reason than you might think) and the current state of the video game industry in general, and asks the question "when will there be consequences for releasing games like this?"

EARLY ACCESS: Cyberpunk: No Consequences For Failure?

Comments

Sad part is talisorian games, the original ttrpg got very little benefit because the universe didn't take off and no spin offs to the writers who started this very cool game.

Doc Mckenna

Well said. Broken, unfinished games are the reason I stopped pre-ordering years ago, and why I refuse to pay the price-hiked $70 for any new game. I've been saying the same thing; when people complain that all these companies care about is money, then, doesn't that give you full control? You're the one giving them money! Also, the "You're a beta (tester)" was fucking genius. Kudos to you, sir.

Shumiry

This is actually one of the reasons why I stopped playing games in general. I got sick of buggy, broken games, the fact that most games force you to be online now and how overpriced they are for what you get.

Ash Archer

If I recall, the first Horizon didn't really have a lot of problems (someone feel free to correct me if I'm wrong) and I imagine they're not starting from scratch on the sequel, and they have experience with making sequels, so that's PROBABLY a safe bet. It's like the EA Sports games. They're practically the same thing year after year with a few minor changes, but what you know for sure is they'll be pretty stable... not going to have a player floating in the sky or shots going right through the goalie's chest like he's not there or the game just flat out freezing because two guys collided weird and the system didn't know what to do with that.

Adam Buckley

I do get falling for trusting a company that made something you really loved. I'm truly trusting Guerilla to make Horizon forbidden west great because I loved the first part so much (I can pretend to not have my hopes up, but it's too late). And moreover, I loved Until Dawn so much, that even after two shitty games I'm still looking forward to the next one. It's illogical and I will definitely not pre-order anything, but I do feel that waiting for reviews is always a bit spoily sensitive and I really fucking hate spoilers. Difficult thing. Glad I didn't buy cyberpunk. Bit of a ramble, I might be a bit drunk. (Rhyme not intended.)

Annelijn Reckman

This is why I just suggest waiting like... maybe a month. By that point you know if there's anything horrible, if social media was going nuts over how bad a launch was or anything (like it did with Cyberpunk). I suppose that could result in spoilers, funny enough I almost never see game spoilers (but maybe it's because I don't spend a lot of time in gaming groups specifically).

Adam Buckley

it's getting harder to learn if a game is shit or not, since so many reviews are bought by the publisher. Unless you have some trusted reviewers it's really hard to get that info. And you can't trust articles online since they got so clickbaity that one aspect of the game can be exaggerated to the point where it's just not true. You could watch someone play it on Twitch but then you get some of the story spoiled

Michał Michalski

I made the mistake of pre-ordering a game for the 3DS once, because I really wanted the plush toy it came with. It was a Harvest Moon (now Story of Seasons) game, so I wasn't expecting anything to honestly go wrong. Imagine my surprise when, after picking the game up from the store and promptly going to play the game, there was already a save file. This wasn't a used 3DS, and it couldn't have been a used game since it was pre-ordered. Now, it wasn't a huge deal or anything, but I was and am still confused as to how that could have happened. I haven't pre-ordered a game since.


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