+ Correction of the operating code of the export NPC.
+ A lot of script fixes for the 1st quest of the 5th act.
+ Development and improvement of the 2nd quest of the 5th act.
+ Fixed animation for NPC export.
+ New implemented skills for the NPC. (Attention, the NPC export attack mechanics are not yet complete).
+ Global fixes to the quest system regarding saving and scrolling events when loading.
+ Improved overall server optimization.
+ Corrections in the attributes of the game server.
+ Added a system that will pick up invalid animations (while tested on Westmarch archers).
+ Added spawners for Westmarch archers.
+ Fixed doors and bridges at Westmarch locations.
+ Fixed some nests of bats.
+ For a large number of monsters in acts 1 and 5, movement speeds have been fixed.
+ The system for stopping the monster has been improved, now the location of the attacking monster is correctly determined, and they no longer fall into the ground when synchronized =).
+ Also, changes have been made to the synchronization of skills, for monsters, fireballs and arrows should no longer fly out of nowhere in caves.