NokiMo
Kyzrati
Kyzrati

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Beta 9 "Wizardry" Early Prerelease (X4)

Beta 9 X4 is ready, with both tweaks and some new content.

Among other fixes and small tweaks, here are the highlights:

X4 saves are not compatible with previous releases, so consider first finishing up any in-progress run.

On Steam, Beta 9 X4 is located on the new beta branch "EvenMoreWizardry," or if you don't have Steam and need the DRM-free version, send me an email at gridsagegames@gmail.com (I've proactively emailed the link to those who've already signed up).

For Steam players, remember that if you switch to the new branch to play, and then later switch back to an old/main branch to play again, you may lose some newer Beta 9 meta data that doesn't apply in an older version. 

Comments

But the text does say that they "appear out of the shadows." I can see it being startling for sure, though it's not any different from what have elsewhere. I wanted to avoid doing that since it's 0b10 rather than caves, where it makes more sense, but people really do need an immediate and direct way to learn about those mechanics...

Kyzrati

The NPC that appears when programmers are dispatched was a little startling... he didn't even appear out of the shadows but was just suddenly there?

Joshua

It was simply OP. The progression was set ages ago before there was any real play data, and there's no reason for a single not-so-rare part to be quite that good. The impetus for the change at this time was that it nerfs Trackers.

Kyzrati

Wondering about the phase shifter nerf: is it aimed at making it less powerful for the player, or at making targeting computers less valuable against extended enemies? Or both? I realized after watching one of your extended streams with all the melee analysis suites how important targeting is -- none of the other processors or utilities that strengthen your attack matter if your attacks don't hit your target. :)

Joshua


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