NokiMo
elekktronaut
elekktronaut

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In this TouchDeisgner tutorial we dive into a feedback technique I haven't shared yet, looking at some essential TOPs like Transform, Ramp and Pointillize to really shape the texture we're working with. We also look into making this visual audioreactive by converting the audio spectrum and using it as an input.

Track in the beginning: https://move78.bandcamp.com/track/space-for-the-kidd Easing my way back into tutorials :)

Gotta change my audio setup as well, any good tips for that? The laptop noise very intense..

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Comments

https://youtu.be/neSOIvhvTV8?si=aVIdvBomavE5AVRZ

Paul Cine

Record the audio as you do now. Get a lav mic you connect to your phone. Record on your phone standalone. Set it on not disturb. Just krep it running and recording as one long take. Also when you want to redo something. Just retry and keep app running. Add all audio in your editor. All NLE’s can sync up a external audio track to the existing ‘noisy’ audio by waveform. Now link that track to the video Now Lower or Mute the original audio. this approach will work even using the camera mic* memo recorder this type noise is caused the power supply. So just add a second mic standalone, not on the grid. A phone mic as a 2nd recorder is Always a good backup anyway. I am always surprised how content creators using bluetooth mics on a livestream interview .

Paul Cine

This one is also surprisingly good for being a free plugin: https://bertomaudio.com/denoiser-classic.html

precords

Have you tried treating your audio with a noise reduction plug-in in post? The Adobe Podcast "Enhance Speech" tool is bafflingly good, it used to take hours of work to get what it can do in the time it takes to upload to a server and pull it back down.

precords


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