NokiMo
elekktronaut
elekktronaut

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[ Early Access ] Particle Paths

In this video we're using the particlesGPU component in combination with force, turbulence and color lookups to create an organic structure.

Download file below. 

[ Early Access ] Particle Paths

Comments

glad you got it working. well you could use text sop and convert it to chops to tops and use it as particle source :)

Bileam Tschepe

Hello, thanks for this great stuff! Can you help me get the lfo connected to the forceRadius? EDIT: Got it, I linked the lfo output to the the name instead of the value of forceRadius! Do you think it is possible to let the particles morph into letters?

Ni Ma

awesome

i'll try to record videos on that asap!

Bileam Tschepe

hi, could you please share a file with the next steps audioreactivity and opticsl flow?

i'm gonna share a tutorial soon on how to work with particles+camera movement, but exactly following the particles paths is not possible afaik

Bileam Tschepe

hey Bileam, is there any way to make a camera movement across the paths? or the container of particlesGPU just supports it's own camera and admits no animation-movement of it across the particles?

Hi Bileam! Do you know if we can put other forces in extra-forces, different from the 4 types (rad-axial-vortex-spiral)?

Love it!

StarSheep

hey! which td version have you got? what's the material you have selected? and what's your color setup, did you change the colors at all?

Bileam Tschepe

Hi Bileam, thank you for the particles tutorial and files. In the Particle GPU operator, when I try to change the values in Particle Source, the values are coloured orange and will not allow me to change. Any thoughts?

Beautiful! It gives both intense and serene vibed. Can't wait to watch the tutorial!

thanks ❤️

Bileam Tschepe

So cooool!


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