NokiMo
Beyond Sandbox
Beyond Sandbox

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We're continuing to make great progress on our ragdoll system!

Right now, we're working on a new layer that makes characters react to damage in real time, it's fully procedural, with no pre-made animations. Every reaction is unique depending on the hit. Reactions will be similar but never exactly the same.

We’ve also got more footage to share of this system in action. I’ll have Part 2 ready on Sunday!

Comments

In future updates, we'll do

Beyond Sandbox

can u make it so they also hold there wound when there down on the ground and stuff because that would be cool like them fighting for there life bleeding out ignore if this is already planned tho

Lack

Thank you!

Beyond Sandbox

Great work yall

David Koons


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